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RIOT

A complete "Hero Shot" experiment using @ArcRaidersGame characters models.

April 2026.


Context:

RIOT is an experimental visual piece exploring intensity, rhythm and visual impact through 3D Art.


The visual direction combines strong graphic elements, high-contrast compositions and animated sequences that reinforce the project's dynamic character.


Throughout the process, the intention was to experiment with balance between chaos and structure. Exploring how minimal elements can produce a powerful visual identity when rhythm, timing and composition are carefully designed.


Inproving Workflow

In this personal project I challenged myself to create a Hero Shot using 3D models from the "Arc Raiders" game. The main objective was to build something fast, with good quality, and passing throught all the steps. Direction, Animation, Modeling, Texturing, Shading, Set Dressing, Lighting, Rendering and Compositing.


3D Process